In the United
States, the annual incidence of sports-related concussion is estimated
at 300,000. Estimates regarding the likelihood of an athlete in
a contact sport experiencing a concussion may be as high as 19%
per season. Although the majority of athletes who experience a
concussion are likely to recover, an as yet unknown number of
these individuals may experience chronic cognitive and neurobehavioral
difficulties related to recurrent injury. Such symptoms may include
chronic headaches, fatigue, sleep difficulties, personality change
(e.g. increased irritability, emotionality), sensitivity to light/noise,
dizziness when standing quickly, and deficits in short-term memory,
problem solving and general academic functioning. This constellation
of symptoms is referred to "Post-Concussion Syndrome"
and can be quite disabling for an athlete. In some cases, such
difficulties can be permanent and disabling. In addition to Post-Concussion
Syndrome, suffering a second blow to the head while recovering
from an initial concussion can have catastrophic consequences
as in the case of "Second Impact Syndrome," which has
led to approximately 30-40 deaths over the past decade.
In summary,
athletes that are not fully recovered from an initial concussion
are significantly vulnerable for recurrent, cumulative, and even
catastrophic consequences of a second concussive injury. Such
difficulties are prevented if the athlete is allowed time to recover
from concussion and return to play decisions are carefully made.
No athlete should return to sport or other at-risk participation
when symptoms of concussion are present and recovery is ongoing.
In summary, the best way to prevent difficulties with concussion
is to manage the injury properly when it does occur.
Importantly,
however, the recognition and management of concussion in athletes
can be difficult for a number of obvious reasons:
- Athletes
who have experienced a concussion present with a wide variety
of symptoms. Although the classic symptoms of loss of consciousness,
confusion, and/or memory loss may be present in some athletes
with mild concussion, there may or may not be obvious signs
that a concussion has occurred. Symptoms of concussion are typically
quite subtle and may go unnoticed by the athlete, team medical
staff, or coaches.
- Current
management guidelines (i.e. Grade 1, 2, 3 of concussion) are
not evidenced-based and little to no scientific data support
the arbitrary systems that are in place to manage concussion.
As a result, there are currently 19 different management criteria
available for concussion management. As a result, they are often
misused and misinterpreted.
- Traditional
neurological and radiologic procedures, such as CT, MRI, and
EEG, although helpful in identifying more serious concerns (e.g.
skull fracture, hematoma, contusion), are not useful in identifying
the effects of concussion. Such tests are typically unremarkable
or normal, even in athletes sustaining a severe concussion.
The reason for this issue is that concussion is a metabolic
rather than structural injury. Thus, structural neuroimaging
techniques are insensitive to the effects of concussion.
- Most importantly,
athletes may not understand the potential consequences of concussion
and often minimize or deny symptoms so that they can return
to play. Such under-reporting of symptoms is a common practice
at all levels of sport participation.
Given these
outlined concerns and inherent difficulties in managing concussion,
individualized and comprehensive management of concussion is optimal.
At the forefront of proper concussion management is the implementation
of baseline and/or post-injury neurocognitive testing. Such evaluation
can help to objectively evaluate the concussed athlete's post-injury
condition and track recovery for safe return to play, thus preventing
the cumulative effects of concussion. In fact, neurocognitive
testing has recently been called the "cornerstone" of
proper concussion management by an international panel of sports
medicine experts. ImPACT is a user-friendly computer based testing
program specifically designed for the management of sports-related
concussion. The instrument has been designed after approximately
10-years of University-based, grant-supported research. ImPACT
is currently the most widely utilized computerized program in
the world and is implemented effectively across high school, collegiate,
and professional levels of sport participation.
Test
Features
- Measures
player symptoms
- Computer
administered
- Can be
administered on a lap-top for easy access and administration
- Assists
physicians and athletic trainers in making difficult return-to-play
decisions
- Permits
individual and group administration
- Provides
reliable baseline test information
- Results
can be E-mailed or Faxed for fast consultation by a Neuropsychologist
- Produces
comprehensive report of test results
- Automatically
stores data from repeat testing
- Measures
attention, memory, processing speed and reaction time
- Reaction
time measured to 1/100th of second
ImPACT 2005
is a user-friendly, Windows-based computer program that can be
administered online or by a team coach, athletic trainer or physician
with minimal training. Reaction time is reliably measured to one
hundredth of a second across individual test modules (10 modules
total) and allows for an assessment of processing speed as the
player fatigues. The test battery consists of a near infinite
number of alternate forms by randomly varying the stimulus array
for each administration. This feature was built in to the program
to minimize the "practice effects" that have limited
the usefulness of more traditional neurocognitive tests. ImPACT
takes approximately 20 minutes to complete. Test sections are
as follows:
- Test Section
1: Subject Profile and Health History Questionnaire
- Test Section
2: Current Symptoms and Conditions
- Test Section
3: Neuropsychological Tests (Baseline and Post-Concussion)
- Module
1 (Word Discrimination)
- Module
2 (Design Memory)
- Module
3 (X's and O's)
- Module
4x (Visual Attention Span)
ImPACT
1.0 only-This module has been removed for version 2.0.
- Module
4 (Symbol Matching)
- Module
5 (Color Match)
- Module
6 (Three letters)
- IV. Injury
Description
- V. Graphic
Display of Data
This
computer program measures multiple aspects of cognitive functioning
in athletes, including:
- Attention
span - Working memory - Sustained and selective attention time
-
Response variability - Non-verbal Problem Solving - Reaction time